![Yet another thread on the great tickrate (64 vs. 128) debate - I did some (mediocre) tests. : r/GlobalOffensive Yet another thread on the great tickrate (64 vs. 128) debate - I did some (mediocre) tests. : r/GlobalOffensive](https://external-preview.redd.it/NYqg5rqZmJih0VHAK4sSvK-PN6Fqs0keYIAe6QQG3OA.png?auto=webp&s=3b6c3387e4c55061a47e277eb6abb424442569ef)
Yet another thread on the great tickrate (64 vs. 128) debate - I did some (mediocre) tests. : r/GlobalOffensive
![networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow](https://i.stack.imgur.com/TQZgH.png)
networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow
![networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow](https://i.stack.imgur.com/uqjaj.png)
networking - How should a game server receive udp packets with a defined tick rate? - Stack Overflow
![Modern Warfare's Tick Rates Are Astonishingly Low For A Game That Wants To Be Competitive | Happy Gamer Modern Warfare's Tick Rates Are Astonishingly Low For A Game That Wants To Be Competitive | Happy Gamer](https://happygamer.com/wp-content/uploads/2020/01/9da867f029173e768f4fee1949ee23cd.png)